//
// This contains the strat map tutorial text.
//


//
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// (!ITA!) (!ESP!) (!JAP!) 
// (!SCH!) (!TCH!) (!KOR!)
// at the end of the string.
// This is so we can detect untranslated strings
// easily and can see that they have not been 
// translated when the program has been run.
// Once the translation has been done acceptably
// they should be removed.



// iii) The data is organized as follows 
// 
// ["this is a label"]
// {"This is the translation"}
//
// ["This is another label"]
// {"This is another translation"}
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//
// Comments are ignored and will be stripped out later.
// They can be used to issue instructions or for information.
//


SetShowTransOn  // Do not translate.
//???? Remove when localized.



["Thats_Not_Right"]
{"Please try again."}

["Please_Click_Seal"]
{"Throughout Medieval:Total War you will find information boxes
 which you will need to close by clicking on the red seal icon.
 It is positioned at the bottom of the instruction panel.\n\n
Please click on it now."}

["Seal_Remind"]
{"Please don't forget the red seal marker."}

["Click_Seal_Reminder"]
{"The instruction panel will no longer ask you to click
 on the red seal marker since the full campaign game will never remind you.
 If the seal is present in a panel then you should left-click on it to continue.
"}


["Tutorial_lab"]
{"Tutorial"}

["welcome_gui_intro_lab"]
{"Welcome to the Graphical User Interface intro tutorial."}                                                                      
               
["space_to_cont_lab"]
{"Press space to continue."}

["good_lab"]
{"Good."}

["excellent_lab"]
{"Excellent."}		   
			                                                                                        
["start_xzy"]
{"Let's start off by clicking the review panel (lower middle panel)."}
                                                                                                    
["select_danish_castle_xzy."]                                       
{"Well done. Try selecting the castle in the Danish province."}
                                                                                                    
["no_try_again_xzy"]
{"No, that's not it.Try again."}
                                                                                                    
["pick_second_from_left_unit_xzy"]                                                
{"Good. Now pick up the second unit from the left."}
                                                                                                    
["not_danish_castle_xzy"]                                                 
{"Sorry, that is not the Danish castle. Try again."}                                                
                                                                                                    
["drop_on_denmark"]                                                           
{"Good. Drop it onto the Danish province."}                                                           
                                                                                                    
["wrong_unit_xzy"]                                                                     
{"Sorry, that isn't the unit."}
                                                                                                    
["bring_up_gloryparch_xzy"]                                                 
{"Well done. Finally bring up the Glory Parchment"}                                                 
                                                                                                    
["not_denmark_xzy"]                                                                       
{"No, that's not Denmark."}                                                                       
                                                                                                    
["finished_tutorial_xzy"]
{"Excellent. You have finished the tutorial."}                                                      
                                                                                                    
["not_it_try_again_xzy"]                                                                
{"Sorry, that isn't it. Try again."}



["stage1_title_lab"]
{"Welcome"}

["stage1_header_lab"]
{"Introduction"}

["stage1_body_lab"]
{"Welcome to the Medieval:Total War Campaign Tutorial. In this first chapter
 you will defend the forces of England from a northern invasion by the
 armies of Scotland.
 \n\n\nPress the red seal below to continue.
"}

["stage1_1_lab"]
{"You hold sovereignty over the lands of Wessex...,"}

["stage1_2_lab"]
{"You hold sovereignty over the lands of Wessex...,\nMercia..."}

["Northumbrage_"]
{"You hold sovereignty over the lands of Wessex...,\nMercia...\nand Northumbria.
\n\n\n\nPress the red seal marker below to continue.
"}

["Northum_header_lab"]
{"Border Unrest"}

["North_hassle"]
{"Intelligence from Northumbria has sent urgent reports. An army has
 been sighted massing in Scotland to the north of Northumbria. Let's inspect it.
 \n\n\nPress the red seal marker to continue.
"}

["Army_in_Scotland"]
{"Army in Scotland"}

["Watch_in_NorthU"]
{"The red and white banner beside the army gives an idea of its size.
 The amount of red shows the number of men out of a maximum of one thousand.
 \n\nInformants in Northumbria offer us more detail on the enemy in Scotland.
 \n\nPlease click on the Scottish army.
"}

["Please_Click_Army_Scot"]
{"Please click on the army in Scotland to inspect it."}

["Explain_Rev_Panel_1"]
{"This is the Review Panel. It shows the composition of this Scottish army. The red and white banner
 gives a rough guide to its size but here you can see much more detail.
\n\nNote that this army of Highland Clansmen has three units, each of 180 men.
\n\nPlease click the seal
"}

["Explain_Rev_Panel_2"]
{"So, the Scottish army has
\n180 x 3 = 540 men. The number to the upper right of a unit icon shows the unit's valour,
 which is 0 for each of these units.
\n\nThe rank of the General of the army is shown in the small white flag with the gold star.
\n\nPlease click the seal marker below.
"}

["Army_in_NorthU"]
{"Army in Northumbria"}

["Our_Army_in_NorthU"]
{"Our only defence is the army in Northumbria.
 You can see that it has less red in its banner than the Scottish army and so has fewer men.
\n\nPlease click on the army in Northumbria to review your troops.
"}

["Please_Click_Army_NorthU"]
{"Please click on the army in Northumbria to inspect it."}

["Review_NorthU"]
{"Now we can see our troops in Northumbria. We have 60 Spearmen and 60 Archers.
 Our 120 men will have no hope of defending Northumbria should the Scottish invade.
\n\nLet's see what we can do about this...
"}

["Defence_Plans"]
{"Defend The Realm"}

["Defence_Wessex1"]
{"We will need more troops to defend our lands.
\n\nIn Wessex, which is south of our current position,
 we have a castle where we can train units. We will need to reposition the view on Wessex.
"}


["Defence_Wessex2"]
{"Use the cursor keys to scroll the map to Wessex which is south of Northumbria.
\n\nYou can also push the mouse against the edge of the screen to scroll.
\n\nThe CursorKey helper will show the way..."}

["Defence_Wessex3"]
{"Well done, you found Wessex.
\n\nYou can only train troops in provinces where you have fortifications and/or buildings.
 We have a castle here in Wessex ready to train units.
\n\nPlease click on the castle."}

["Please_Click_Castle_Wessex"]
{"Please click on the castle in Wessex so that we can begin to train fresh troops there."}

["Please_Click_Train_Icon"]
{"Please click on the Unit Training Icon so we can proceed to the Unit Training Panel where
 we can train troops ready to repel the Scottish."}

["Please_Click_Train_Icon2"]
{"Please click on the Unit Training Icon so we can proceed to the Unit Training Panel where
 we can train troops ready to attack Scotland."}

["Troops_in_Wessex"]
{"Troops in Wessex"}

["Wessex_Train1"]
{"If you look at the Review Panel you can see we have 100 Archers in the Castle.
 We need more than this to defend Northumbria so let's start our training.
\n\nPlease click on the Unit Training Icon."}

["Training_panel_head"]
{"Unit Training Panel"}

["Training_panel_desc1"]
{"The training panel shows which units can be trained in a province and which units are queued for training.
 Each province can train one unit per year at most.\n\nHere in Wessex you currently can train only units
 of peasants.
\n\nPlease click on the Peasants icon."}

["Training_panel_desc_Northu"]
{"The training panel shows which units can be trained in a province and which units are queued for training.
 Each province can train one unit per year at most.\n\nHere in Northumbria you currently can train only units
 of peasants.
\n\nPlease click on the Peasants icon."}

["Please_Click_peasants"]
{"The unit graphics near the top of the training panel show which troops you can
 train in the currently selected province. We are about to train some peasants so please click
 on the Peasants icon."}

["Close_Train_parch"]
{"Well done. You have now added a unit of Peasants to the training queue for Wessex.
 The number beneath the hourglass next to the queue shows how many years it will take to
 train the unit at the head of the queue.
\n\nNow close the panel by clicking on the X in the top right corner."}

["Close_Train_parch_Northu"]
{"Fine, that's added a unit of Peasants to the Training Queue. They should be available
 at the start of next year.
\n\nClose the panel by clicking on the X in the top right corner."}

["Please_Click_X"]
{"To close the Training Panel you should now click on the X marker in the top right corner of the panel."}

["Please_Click_X_B"]
{"To close the Building Panel you should now click on the X marker in the top right corner of the panel."}

["Reclick_Wessex_Castle"]
{"Great. We now have troops in training in Wessex. If you recall,
 we have a unit of Archers sitting in the castle. We will now remove those Archers from the castle
 and move north to reinforce our borders.
\n\nPlease click on the Castle in Wessex."}

["Please_Click_Castle_Wessex2"]
{"Please click on the castle in Wessex. This will bring up the Review Panel for the troops in the castle
 so we can extract our unit of 100 Archers."}

["Please_Click_Castle_Wessex3"]
{"Please click on the castle in Wessex. This will bring up the Review Panel for the troops in the castle
 so we can extract our unit of Peasants."}

["Merge_Troops_Wessex"]
{"Merge Armies in Wessex"}

["Mobilize_Wessex"]
{"Mobilize Your Army"}

["Extract_Troops_Wessex"]
{"OK. The Review Panel is again focused on the Castle in Wessex.
 We shall now use 'Drag and Drop' to move the unit of Archers from the review panel to the army already
 deployed in the field in Wessex.
\n\nPlease left-click-and-hold on the unit of Archers in the review panel.
"}

["Extract_Peasants_Wessex"]
{"OK. The Review Panel is again focused on the Castle in Wessex.
 We shall again use 'Drag and Drop' to move the unit of Peasants from the review panel
 into the field in Wessex.
\n\nPlease left-click-and-hold on the unit of Peasants in the review panel.
"}

["Drag_Drop_Help"]
{"Drag-and-drop is a hard task to get just right.
\nPoint the cursor at the unit of Archers in the Review Panel.
 Next press the left mouse button and hold it down. You can then carry the Archers over to the Army
 already deployed in Wessex."}

["Drag_Drop_Help_Peasants"]
{"You must master the art of Drag-and-Drop.
\nPoint the cursor at the unit of Peasants in the Review Panel.
 Next press the left mouse button and hold it down. You can then carry the Peasants
 and drop them in Wessex."}

["Drag_Drop_Help_Peasants_Northu"]
{"An easy mistake to make. Just left-click-and hold on the Peasants and move them to join the King's Army."}

["Drop_on_King_Wessex"]
{"Excellent. Now keep the left button held down and move the unit over to the Army sitting in Wessex
 and then release the left button.
\n\nThe unit icon of the Archers you are carrying with the cursor will light up when it is over the Army."}

["Merge_Done_Wessex"]
{"That's great. You have now merged the Archers with the King's own troops in Wessex.
 Notice that the review panel has automatically switched to display the joint army.
\n\nLet's use the same technique to move the King's Army piece in Wessex up to Mercia - the province just north of Wessex.
"}

["Try_Again_King_Wessex"]
{"Let's use the 'Drag and Drop' technique to move the King's Army piece in Wessex up to Mercia
 which is the province just north of Wessex.
\n\nPlease click and hold with the left mouse button on the Army piece in Wessex.
"}

["Please_Click_King_Wessex"]
{"This is the King's Army. Use the 'Drag and Drop' technique to pick it up and move it north to Mercia."}

["Drop_In_Mercia1"]
{"Very good. Notice that several provinces light up showing all the places the Army may move to.
 Northumbria is in yellow since it is two moves away from Wessex. Also the Army icon will
 highlight as you pass over the Castle since that too is a valid move.
\n\nPlease drop the army in Mercia."}

["End_Season_Tut"]
{"We've nothing left to do now but commit our orders for the year.
\n\nClick on the End Year icon and we'll see the results of our orders and move to the next year."}

["End_Season_Tut5"]
{"Battles in Medieval:Total War are always fought after all moves are completed. We've launched our attack
 into Scotland so we've nothing left to do now but commit our orders for the year and wait to see the
 enemy moves.
\n\nClick on the End Year icon and we'll see the results of our orders and move to the next year."}

["Let_Battle_Commence"]
{"Let Battle Commence"}

["End_Season_Tut2"]
{"That's everything for this second year.
\n\nClick on the End Year icon and we'll see the results of our orders and move to the next year."}

["End_Season"]
{"Year End"}

["End_Season_Wait"]
{"Please wait while your computer opponents manage their own deployments."}

["Season_Two"]
{"Year Two"}

["Season_Three"]
{"Year Three"}

["Season_Four"]
{"Year Four"}

["Season_Five"]
{"Year Five"}

["Season_Six"]
{"Year Six"}

["Combat_Panel_1"]
{"So, the Scottish invaded Northumbria, just as we feared. The Combat Panel presents your options
 for a possible battle.
\n\nSince we already know we have no real chance of success, please select the option
 to 'Abandon the Province'."}

["Abandon_Help"]
{"We are not planning to contest this battle so select 'Abandon the Province' and your troops
 in Northumbria will retreat to Mercia."}

["Lost_Northu"]
{"One of these large information panels should appear after each encounter with enemy forces.
 As we already knew, we have just lost the province of Northumbria to the Scottish invaders.
\n\nPlease click on the red seal in the information panel to continue."}

["Lost_Northu2"]
{"The Scottish have now taken our province of Northumbria.
\n\nYou can see that your army from Northumbria has retreated into Mercia. Note that if
 you ever abandon a province and have nowhere to retreat to your army will be eliminated.
"}

["Repel_Invaders"]
{"Repel The Invaders"}

["Regroup_Mercia_Tit"]
{"Regroup in Mercia"}

["Cant_See_Scotland"]
{"Because we have lost Northumbria, we no longer own a province which is a neighbour of Scotland.
\n\nThis is why we cannot get any information from Scotland and no longer see any
 enemy armies there."}

["Regroup_Mercia"]
{"All is going according to plan.
\nLuckily for us the Scottish only invaded with part of their huge army in Scotland. We should
 strike back immediately into Northumbria with our forces in Mercia.
\n\nWe'll merge the two Armies sitting in Mercia and launch a counter attack with the combined Army.
"}

["Merge_in_Mercia1"]
{"Please use 'Drag and Drop' to move the army which retreated from Northumbria into the King's
 army in Mercia.
\n\nPlease left-click-and-hold on the army in Mercia.
"}

["Drag_Drop_Help_Mercia"]
{"Remember how you moved the unit of Archers earlier.
\nPoint the cursor at the Army in Mercia. Next press the left mouse button and hold it down
 so you can carry the Army with the cursor.
\nIt will highlight when it is over the King's Army.
"}

["Drop_on_King_Mercia"]
{"Excellent. Now keep the left button held down and move the unit over to the King's Army in Mercia
 and then release the left button.
\n\nThe Army icon you are carrying with the cursor will light up when it is over the King's Army.
"}

["Attack_Northu"]
{"Great. We now have all the troops in Mercia combined into a single army led by the King.
\n\nNow pick up the King's Army and drop in into Northumbria. This will launch our
 counter-attack and we can reclaim the province.
"}

["Attack_Northu_failmes"]
{"We merged all of the troops in Mercia into a single army led by the King which we now
 want to move into Northumbria to attack the Scottish army there.
\n\nPlease pick up the King's Army and drop in into Northumbria to launch our
 counter-attack so we can reclaim the province.
"}

["Drop_In_Northu1"]
{"Very good. Recall that several provinces will usually light up showing all the places to which the Army may move.
\n\nPlease drop the army in Northumbria to attack the Scottish army there."}

["Drop_In_Northu2"]
{"Very good. Recall that several provinces will usually light up showing all the places to which the Army may move.
\n\nPlease drop the army in Northumbria to bring up your reinforments."}

["Please_Click_King_Mercia"]
{"This is the King's Army. Use the 'Drag and Drop' technique to pick it up and move it north to Northumbria."}

["Counter_Attack"]
{"Counter Strike"}

["Remind_Peasants_Wessex_Castle"]
{"The Castle in Wessex has a red and white banner showing that it contains troops so
 our unit of Peasants should now be trained and ready.
\n\nPlease click on the Castle in Wessex so we can bring them into the field.
 We will then move them north as reinforcements.
"}

["Bring_Reinf"]
{"Bring up the Rear"}

["Drop_Peasants_Wessex"]
{"Drop the Peasants in Wessex.
\n\nNote that only the Wessex region has highlighted since from inside a Castle you can only
 move a unit to the province the Castle occupies or to an army in the province which has
 room to take the unit."}

["Peasants_In_Wessex"]
{"Well done. The Peasants now sit in their own Army in Wessex.
\n\nPlease pick them up and move them on to Mercia so they will be ready to serve
 as reinforcements in our coming attack on Scotland.
"}

["Please_Click_Peasants_Wessex"]
{"This is the Army of your unit of Peasants.
\nUse the 'Drag and Drop' technique to pick it up and move it north to Mercia."}

["Please_Click_Peasants_Mercia"]
{"This is the Army of your unit of Peasants.
\nUse the 'Drag and Drop' technique to pick it up and move it north to Northumbria.
"}

["Drop_In_Mercia_Peasants"]
{"Again several provinces light up showing all the places to which the Army may move.
\nNorthumbria has not highlighted since you don't currently own that province. The Army icon will
 highlight as you pass over the Castle since it is a valid move to return the Army to the Castle.
\n\nPlease drop the army in Mercia."}

["Try_Again_Peasants_Wessex"]
{"Let's use the 'Drag and Drop' technique to move the Peasants' Army piece in Wessex up to Mercia
 which is the province just north of Wessex.
\n\nPlease click and hold with the left mouse button on the Army piece in Wessex.
"}

["Explain_Retreat_Northu"]
{"Excellent. We've driven the Scottish army out of Northumbria.
\n\nPlease click on the seal to close the information panel.
"}

["Close_Info_Panel"]
{"Please click on the red seal in the information panel to continue."}

["Regained_Northu"]
{"One of these large information panels should appear after each encounter with enemy forces.
 This one informs us of the good news that we've retaken Northumbria.
\n\nPlease click on the red seal in the information panel to continue."}

["Harvest_Tut"]
{"Harvest Panel"}

["Harvest_Tut_Desc"]
{"Each year you will receive a harvest report.
\n\nThis will give details of your expenses due to buildings and troop costs and 
 will inform you of profits from farmland, mines and trade.
\n\n\nPlease close the Harvest Panel."}

["Another_Harvest"]
{"Another Harvest report. You receive income each year from the provinces you control
 and from trade and resources. You spend money in your Treasury to support
 troops, train fresh units and to construct new buildings.
\n\nYour Treasury is always displayed on the right-hand side of the main panel.
\n\nPlease close the Harvest Panel.
"}

["Time_to_Review"]
{"Time to Review"}

["Recount_S3"]
{"Our position is stronger now than when we started.
\n\nYou have moved the King up to lead your troops in Northumbria and have
 a unit of Peasants moving up through Mercia.
\n\nLet's take another look around and begin our plans.
"}

["Scroll_to_Scotland_please"]
{"Since we have re-conquered Northumbria, we have information on Scotland again
 so we should take another look at the Scottish army and start to plan their elimination.
\n\nLet's reposition the view on Scotland.
\n\nThe CursorKey helper will show the way ..."}

["Click_Scottish_Army_Review"]
{"Just as a reminder and to see whether the Scottish have trained any extra units,
 take a look at the army in Scotland.
\n\nPlease click on the Scottish army."}

["Scroll_to_Northu"]
{"This Scottish army seems to be just as we last saw it.
\n\nThere are three units of 180 men with no valour led by a general with no rank.
 This pitiful army of 540 men will pose no problem to our forces.
\n\nLet's scroll back down to Northumbria and look at our own troops."}

["Scroll_to_Northu_S4"]
{"Let's take the view back up to Northumbria and train another unit there. The advantage of training
 troops on your front line is that they are ready to fight immediately.
\n\nNotice that your new Fort is visible in Northumbria.
\n\nPlease scroll up to Northumbria."}

["Our_Army_in_NorthU_S3"]
{"You can see by looking at the red and white banners next to the Scottish army and next
 to our army that they still outnumber us. We should take a look inside our army to examine it.
\n\nPlease click on the army in Northumbria.
"}

["Discuss_Army_Northu"]
{"Your army in Northumbria now has:
\n\n21 Royal Knights,
\n160 Archers in two units,
\n60 Spearmen
\n\nA total of 241 men led by your King with rank of 3 and two unit leaders
 with rank of 1. The most ranked general always leads.
"}

["Discuss_Army_Northu2"]
{"With the one hundred Peasants coming up from Mercia we will have 341 men.
\n\nRather than shuffle troops up from Wessex, we will now build a fortification
 and train extra troops in Northumbria.
\n\n\nPlease click in Northumbria to select the province itself.
"}

["New_Buildings"]
{"New Buildings"}

["Build_Northu"]
{"Since you selected the province of Northumbria itself, the Review Panel shows the buildings
 in the province. The one you can see is called a Watch Tower. It is the presence of the Watch Tower
 that has allowed you to inspect the Army in Scotland.
\n\nWe shall now build a Fort in Northumbria.
\n\nPlease click on the building icon.
"}

["Please_click_Northumbria"]
{"Please left-click in the highlighted part of the province of Northumbria"}

["Please_click_Build"]
{"Please click on the Build Icon and we will build a Fort in Northumbria"}

["Build_panel_head"]
{"Building Panel"}

["Building_panel_desc1"]
{"The building panel shows which buildings you can construct in a province and which buildings
 are queued for construction. Here in Northumbria you already have quite a choice.
\n\nAs with training units, each province can construct one building per year at most.
\n\nPlease click on the Fort icon."}

["Building_panel_desc2"]
{"You have now queued a Fort for construction. As with the Training Panel for units,
 the number beneath the hourglass shows the time to build the item at the head of the queue.
\n\nYour Fort should be ready in one year.
\n\nPlease close the panel by clicking on the X in the top right corner.
"}

["Scroll_Mercia"]
{"Before we end this year we should bring the Army of Peasants north from Mercia into
 Northumbria to join the rest of our forces. This brings our troops together and should
 stop the Scottish striking again into Northumbria.
\n\n\nPlease scroll the view to Mercia."}

["Move_Peasants_Into_Northu"]
{"Well done, Mercia is now back on screen.
\n\nPick up the Army of Peasants and drop it into Northumbria.
\n\n\nPlease click-and-hold on the Army in Mercia.
"}

["Move_Peasants_Into_Northu_Again"]
{"We are moving north into Northumbria in preparation for an assault into Scotland.
\n\nPick up your Army of Peasants in Mercia and drop it into Northumbria.
"}

["Fort_Completed_Northu"]
{"Excellent, with our Fort ready in Northumbria we can train troops right on the front
 line. Training them right on the border with Scotland ensures that they can be used for
 battle as soon as they are built and we can strike into the heart of the Scottish.
\n\nPlease close the Information Panel."}

["Merge_Armies_Northu"]
{"Let's merge the Armies in Northumbria and then we'll train an extra unit in the Fort.
\n\nPlease pick up the King's Army and drop it onto the Army of Peasants.
\n\nRemember, it will highlight when it sits over the other Army ready for you to release the left mouse button.
"}

["Please_Click_King_Northu"]
{"This is the King's Army. Use the 'Drag and Drop' technique to pick it up and merge it with the Army
 of Peasants."}

["Train_in_Northu"]
{"Well done. Note again that the Review Panel shows the combined army.
\n\nWe're almost ready now to strike into Scotland. We first need to train another unit and we should
 then have sufficient force for a successful attack.
\n\n\nPlease click the Train Units icon.
"}

["Prepare_To_Attack"]
{"Prepare to Attack"}

["Get_Troops_Castle_Northu"]
{"The unit of Peasants we were training in the Fort in Northumbria is now ready to be deployed.
 You need to take them out of the Fort.
\n\nPlease click on the Fort in Northumbria.
"}

["Please_Click_Castle_Northu"]
{"Please click on the Fort in Northumbria so that we can deploy the unit of Peasants."}

["Extract_Peasants_Northu"]
{"The Review Panel is focused on the Fort in Northumbria.
 Use 'Drag and Drop' to move the unit of Peasants from the review panel to the King's Army
 deployed in Northumbria.
\n\nPlease drag the unit of Peasants to the King's Army.
"}

["The_Final_Blow"]
{"The Final Blow"}

["Move_King_To_Scotland"]
{"Finally we are ready to march into Scotland. We are still outnumbered but we have superior troops
 and a superior General. We should win this easily.
\n\nPlease pick up the Army in Northumbria and drop it in Scotland.
"}

["Move_King_To_Scotland2"]
{"Excellent. Victory is close now.
\n\nJust drop the Army in Scotland and then we will end the year.
"}

["Please_Click_King_Northu2"]
{"This is the King's Army. Use the 'Drag and Drop' technique to pick it up and move it
 to Scotland to attack the Scottish.
"}

["Final_Battle_Choice"]
{"There's no point turning back now.
\nIn the full game you could choose to fight the combat in the full 3D battle environment. Let's just
 let the computer resolve this conflict for now.
\n\nPlease select 'Automatically Resolve the Attack'.
"}

["Auto_Resolve_Help"]
{"Please select 'Automatically Resolve the Attack' and we'll see the outcome of our attack.
"}

["The_Victory"]
{"The Victory"}

["Victory_Desc"]
{"You win!
\n\nWe lost more men than we might have liked and waiting a few more years to train more troops
 in Northumbria would have produced a more decisive victory.
\n\nPlease close the Victory Panel.
"}

["You_Own_Scotland"]
{"The Glory is all yours.
\n\nThe Scottish army is defeated and you have added Scotland to your Kingdom.
\n\nPlease close the Information Panel.
"}

["Well_Done_Tut"]
{"Congratulations"}

["End_Tut_One"]
{"
\nThis ends the campaign tutorial.
\n\nYou now have mastery of the basic elements of the campaign section of Medieval:Total War.
\n\nPlease click the red seal to return to the game's Main Menu.
"}


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